Archive for December, 2006

BitmapData.draw()

Sunday, December 17th, 2006

Everyone knows that shifting pixels is less processor-intensive than calculating vectors; a far cry from the days where Flash’s vector-rendering engine made small-sized animations a possibility. However, with more and more complex animations, and copious use of external assets, BitmapData.draw() becomes more tempting.

The BitmapData Class allows developers to plug in directly into the Bitmap interface, and interact with Bitmap data on a pixel level. It is entirely possible to build an online Graphics Editor, or interact with other “Drawable Objects”. Drawable Objects are basically any class that can be coerced into the IBitmapDrawable interface. DisplayObjects, TextFields etc. (more…)

Do You Run A Blog?

Friday, December 15th, 2006

Do you run an ActionScript oriented site?

If you do, and would like a Link-Exchange simply comment below. Looking forward to work with you soon.

 Disclaimer: I will check out your site prior to accepting any invitation for an exchange. 

AS3 Dictionary

Friday, December 15th, 2006

I’m sure most of you would have come across the Dictionary class in your adventure that is AS3.0. If you haven’t, here’s a brief introduction.

In AS3, the new Dictionary class is introduced (under the flash.utils package). Similar to the Array, it uses Object Keys instead of Numeric Keys. This does give the developer more tools to work with something like path-finding, for example. (more…)

GoodDay Fellow AS3 Coders

Thursday, December 14th, 2006

Welcome to Dazzer’s Flash AS3 Labs. This is where I will post my revelations, and experiments while I explore the wonderful world of ActionScript 3.0. Hope you enjoy my ramblings as much as I don’t.

About Dazzer

Thursday, December 14th, 2006

Daryl Teo, who goes by the moniker Dazzer. Aspiring AS3.0 Developer, Classical Pianist, Hard-core Gamer and Full-Time Bum.

Frequents Kirupa.com forums.

Any questions regarding the site? Want to add me to your blogroll? Simply comment below or send an email to dazzer[dot]webmaster[at]gmail[dot]com.

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