Popcap takes a leaf out of Evony’s book

Many of you who surf the internet daily (mostly on gaming sites) would more than likely have come across advertising for a certain online game called Evony.

While starting off as rather innocent, the advertising gradually became more and more risque, and people started taking notice (mostly by laughing) the ridiculous attempts to attract their main target market to play their game. Mainly by sticking a woman on the image, showing a bit of flesh, and adding a few “insinuating” taglines. Just see for yourself how hilarious these ads have evolved.

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Back from a long hiatus

After a year of study, I am finally “free” from the monotony of everyday life, and ready to make some progress (with regards to my site and my blog).

For the past year I have been mainly focusing on Java, PHP, C, and C++. This meant that I didn’t have alot of time to play around with AS3.0, which is unfortunate, since I have great hopes for the Flash platform. Furthermore, I felt like I wanted to take this blog into a new different direction.
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PQ Talking Photo Promotion

PQ DVD is running a promotion for all bloggers for their new AS3.0 application called PQ Talking Photo. PQ Talking Photo allows you to animate a photo together with full Lip-synching! And for a limited time, blog about PQ Talking Photo to receive this software ABSOLUTELY FREE!

Then you can put talking animals in your blog, your mySpace, like you see below.

Give it a whirl!

Mix On Campus 2007

I will be attending Mix On Campus 2007 at Melbourne! There are a few sessions I’m extremely interested in (XNA, web development), although I’m not exactly sold on Popfly. Still very much a supporter of Flash over Silverlight, so I guess this is their chance to sell it to me!

Very excited (first convention I’m attending) so anyway, be sure to RSVP at their site if you are interested as well else you’ll miss out!

Exams have finished!

And with that, I now have more time to spend playing around with Flash and AS3. For the past few days I’ve been working on Aria, as well as a game that I will submit to Kongregate (working with Tetrominos are a pain, by the way), so I will be posting more often for the next few months.

Papervision3D Clipping Issues

Gah! What is with all the clipping issues I get? The problem arises specifically at angles close to multiples of 90. I suppose these are problems arising mathematically due to some special trigonometric properties, and seriously hope they get fixed soon.

Again, of course, the library is still currently in Beta status. So it is probably not perfect. However these are the kind of things I’m hoping they will iron out as time goes along.

Unfortunately, I can’t seem to grasp 3D Rendering techniques, and I won’t be making my own engine anytime soon! There goes my Rubik’s Cube idea…